Open Rails

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Jul 2023 - New route from Train Simulations

Train Simulations publishes new Southern Pacific Shasta route.


Jan 2023 - Portugal '79

Portugal '79 has been published. This provides 1775km of broad gauge track, with full detail on 91km between Entroncamento and Alfarelos.


Jan 2023 - HSB Simulator

New commercial route HSB Simulator published. This contains 87 miles of the Harz narrow-gauge railway, the longest narrow-gauge route network in Europe.


Nov 2022 - Version 1.5.1

Open Rails 1.5.1 released to fix 3 bugs in v1.5.


Nov 2022 - Version 1.5

Open Rails 1.5 released.


Jul 2022

Three new UK routes are now available for immediate download here.


Oct 2021

Version 1.4 is now available for immediate download here.


Nov 2020

Wagons can now be braked individually as on the oldest railways. This can be experienced in 2 scenarios - Stephenson's Rocket at Rainhill Trials and Langley Vale Timber Tramway.


Apr 2020

After more than a year of work the free, restored and improved Siskiyou Route is once more available.


Apr 2019

ENG files published with accurate physics for 176 USA diesel locos.


Dec 2018

Open Rails 1.3.1 released Download it here.


Mar 2018

Geoff Rowlands found a way to model 3D controls so they can be grabbed by the handle as in this video.


Jan 2017 - Version 1.2

Open Rails 1.2 released.


Mar 2016 - Version 1.1

Open Rails 1.1 released.


Dec 2015 - More Access to Elvas Tower

The Elvas Tower forum plays a major role in developing Open Rails but has been closed to non-members following a dispute. We can now report that some of the Open Rails sub-forums are open again.


Jun 2015 - Great Zig Zag Railway

Peter Newell has just released (June 2105) the Great Zig Zag Railway, a steam route for Open Rails v1.0 (this 120MB download requires no other files).


May 2015 - Version 1.0

Open Rails 1.0 released! Download it here.


Apr 2015 - Demo Model 1

Open Rails first demonstration route Demo Model 1 has been published.


Dec 2014 - 3D Cabs

Dekosoft Trains has added locos exclusively for Open Rails to its range. These are GP30 diesels taking advantage of our 3D cab feature.


Jul 2014 - Web Site

The legacy graphics-heavy web site has been replaced by one based on Bootstrap which is both easier to maintain and suitable for phones and tablets as well as PCs.

You can still see an archive of the old site.


Apr 2014 - Installer

An installer is now available, so Open Rails and its pre-requisites such as XNA can be delivered in a single download.


Apr 2014 - Smoother, More Detailed Graphics

Open Rails currently uses DirectX 9 and, although this is not the latest version of DirectX, hidden away inside is a method for reducing the number of "draw calls" which the CPU makes to the GPU. Fewer calls mean higher frame rates, smoother motion and the capacity to handle more detail.

The technique is called "hardware instancing" and allows identical objects (e.g. trees in a forest) to be combined into a single draw call. The work is transferred to the GPU which copies them as many times as necessary and usually has spare capacity.

You can expect some increases in frame rate, especially on routes with many identical objects. To turn this on, tick the checkbox for
Options > Experimental > Use model instancing.


Mar 2014 - Additional Languages

Open Rails becomes available in additional languages, initially eight including Chinese.

screendump listing languages


Mar 2014 - Work Starts on Timetables

A schedule of trains (or timetable) is nearly impossible to arrange in Microsoft Train Simulator as AI trains don't adhere to booked station stops. In Open Rails, the situation is better but an activity with a player train and AI traffic is still very different from a timetable.

Work has now begun on a timetable element which is an alternative to the usual activity. The timetable will contain all the details needed for each scheduled train - path, consist, booked stops etc.. Conventional activities will continue as before.

Also there is no longer any distinction between player train or AI train - any train in the timetable can be selected as the player train, the others are operated by a remote player or by the simulator.


Feb 2014

Fog is developed from just softening the horizon into a realistic effect which users can fully control.

Recent Code Changes

  • T1.5.1-1600-gee9c56d91 Merge pull request #1056 from cesarBLG/brakeman-controller-nullcheck
    Check for null BrakemanBrakeController
    • 27ebc355 Bug fix for https://www.elvastower.com/forums/index.php?/topic/38670-manual-braking-stock-crashing-or/page__view__findpost__p__316666
  • T1.5.1-1598-gb2a8053e3 Merge pull request #1021 from sweiland-openrails/TrainCarOperationsBugfixes
    Various traincar operations windows fixes
    • 3250dead Fix crash when webserver is disabled
    • 4fc6a7b1 Merge branch 'master' into TrainCarOperationsBugfixes
    • 2a593200 Fix: When using VaccumSinglePipe, AngleCock should not be available.
    • fc12d909 Fix-F9-reversal-issues
    • 96a1a595 Revert "Fix F9 reversal."
      This reverts commit 7dec77277d571dd38fe9e57fecb2003dcc7b0346.
    • 55c89973 Merge branch 'master' into TrainCarOperationsBugfixes
    • eb1bc78c Revert "Fix: F9 reversal flickering."
      This reverts commit 234becd2aac84e1a6cb5249e5a7240119cec01cc.
    • 234becd2 Fix: F9 reversal flickering.
    • 7dec7727 Fix F9 reversal.
    • 072343b9 Merge branch 'master' into TrainCarOperationsBugfixes
    • db9cc58c Revert "Fix F9 reversal."
      This reverts commit e1de2e2316ef68dea312da86a392b223afe640e7.
    • e1de2e23 Fix F9 reversal.
    • 83d5f999 Merge branch 'master' into TrainCarOperationsBugfixes
    • 6dd0532f Merge branch 'master' into TrainCarOperationsBugfixes
    • 379ad306 Revert "Fix F9 reversal."
      This reverts commit 992f70ec051dc14fef73f0bd48fea7e79f6398d0.
    • 992f70ec Fix F9 reversal.
    • 5a7ba93b Merge branch 'TrainCarOperationsBugfixes' of https://github.com/sweiland-openrails/openrails into TrainCarOperationsBugfixes
    • 157fd3f1 - call the update of the TrainCarOprationsWebpage only 4 times per second
      - transferred some code from Viewer.cs to TrainCarOperationsWebpage.cs
    • 0f744b3b Various traincar operations windows fixes
  • T1.5.1-1577-g93e83884e Merge pull request #1054 from peternewell/fix_cyl_cocks
    Steam Cylinder Sound Bug
    • 68d578ce Fix bug with steam locomotive steam cylinder sounds not playing when stationary
  • T1.5.1-1575-gda4b28b35 Merge pull request #1050 from twpol/refactor/train-car-junction-detection
    refactor: TrainCar junction detection
    • ff5688f4 fix: Correctly handle water trough split over multiple track circuit sections
    • 7e949c35 fix: Separate switch and crossover detection for flexibility
    • efae37af refactor: Consolidate over-water trough check to new scanner
    • 6fb9c1bc refactor: Consolidate over-junction check to new scanner
    • 46a2e0ab feat: Add place to check for track under train

See more code changes