'E:\web\openrails\web\sessions' Open Rails - Discover - News

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Nov 2020

Wagons can now be braked individually as on the oldest railways. This can be experienced in 2 scenarios - Stephenson's Rocket at Rainhill Trials and Langley Vale Timber Tramway.


Nov 2020

A detailed guide to making activities backed by videos and data files for the Siskiyou Route is soon to be published by Dale Rickert.


Apr 2020

After more than a year of work the free, restored and improved Siskiyou Route is once more available.


Apr 2019

ENG files published with accurate physics for 176 USA diesel locos.


Dec 2018

Open Rails 1.3.1 released Download it here.


Mar 2018

Geoff Rowlands found a way to model 3D controls so they can be grabbed by the handle as in this video.


Nov 2017

Open Rails trialled with Monogame instead of XNA uses less RAM and give higher frame rates.


Jan 2017 - Version 1.2

Open Rails 1.2 released.


Mar 2016 - Version 1.1

Open Rails 1.1 released.


Dec 2015 - More Access to Elvas Tower

The Elvas Tower forum plays a major role in developing Open Rails but has been closed to non-members following a dispute. We can now report that some of the Open Rails sub-forums are open again.


Jun 2015 - Great Zig Zag Railway

Peter Newell has just released (June 2105) the Great Zig Zag Railway, a steam route for Open Rails v1.0 (this 120MB download requires no other files).


May 2015 - Version 1.0

Open Rails 1.0 released! Download it here.


Apr 2015 - Demo Model 1

Open Rails first demonstration route Demo Model 1 has been published.


Dec 2014 - 3D Cabs

Dekosoft Trains has added locos exclusively for Open Rails to its range. These are GP30 diesels taking advantage of our 3D cab feature.


Jul 2014 - Web Site

The legacy graphics-heavy web site has been replaced by one based on Bootstrap which is both easier to maintain and suitable for phones and tablets as well as PCs.

You can still see an archive of the old site.


Apr 2014 - Installer

An installer is now available, so Open Rails and its pre-requisites such as XNA can be delivered in a single download.


Apr 2014 - Smoother, More Detailed Graphics

Open Rails currently uses DirectX 9 and, although this is not the latest version of DirectX, hidden away inside is a method for reducing the number of "draw calls" which the CPU makes to the GPU. Fewer calls mean higher frame rates, smoother motion and the capacity to handle more detail.

The technique is called "hardware instancing" and allows identical objects (e.g. trees in a forest) to be combined into a single draw call. The work is transferred to the GPU which copies them as many times as necessary and usually has spare capacity.

You can expect some increases in frame rate, especially on routes with many identical objects. To turn this on, tick the checkbox for
Options > Experimental > Use model instancing


Mar 2014 - Additional Languages

Open Rails becomes available in additional languages, initially eight including Chinese.

screendump listing languages


Mar 2014 - Work Starts On Timetables

A schedule of trains (or timetable) is nearly impossible to arrange in Microsoft Train Simulator as AI trains don't adhere to booked station stops. In Open Rails, the situation is better but an activity with a player train and AI traffic is still very different from a timetable.

Work has now begun on a timetable element which is an alternative to the usual activity. The timetable will contain all the details needed for each scheduled train - path, consist, booked stops etc.. Conventional activities will continue as before.

Also there is no longer any distinction between player train or AI train - any train in the timetable can be selected as the player train, the others are operated by a remote player or by the simulator.


Feb 2014

Fog is developed from just softening the horizon into a realistic effect which users can fully control.

Recent Code Changes

    
  • X1.3.1-260-g75ae7fab1 Merge pull request #305 from YoRyan/manual-timetable
    Add more timetable documentation
    • 69ee4ccc Update Source/Documentation/Manual/timetable.rst
      Co-authored-by: Cedric GNIEWEK
    • 498fe129 Wrap the paragraph on timetable pools.
    • 7c2ea56f Document .weather-or files.
    • da8c3c5c Add short description of timetable pools to the General section.
    • 1987806b Clarify the file extension of timetable group files.
  • X1.3.1-259-g9e6a5b51f Merge pull request #301 from cesarBLG/fix_explorer_path
    Extend path up to 5 km or first signal, and clear depending on SNCA
    • 977bae69 Fix some statements which might cause wrong behaviours
    • 3feaa305 Cleanup
    • 51d721fe Separate min check distance for explorer mode
    • 964c5d1f Cleanup of SNCA calculations
    • 3b2b6280 Extend path up to 5 km or first signal, and clear depending on SNCA
  • X1.3.1-258-gade83f458 Merge pull request #309 from twpol/feature/cache-build-tools
    feat: Cache build tools to improve reliability
    • c0a0b689 feat: Cache build tools to improve reliability
  • X1.3.1-257-gca6b873f0 Merge pull request #308 from cjakeman/website-news2
    added manual braking to News items
    • cc990b91 added manual braking to News items
  • X1.3.1-256-g6d7e5a575 Merge pull request #307 from cjakeman/website-news
    added news item for Activities Guide
    • 11c6fe21 added news item for Activities Guide
  • X1.3.1-255-gec0879778 Merge pull request #302 from peternewell/gear-steam
    Correct steam usage calculation for geared locomotives
    • 675f98ec Add gearing ratio to calculate correct speed for cylinder action
    • ae64e7e4 Remove parantheses no longer required.
    • c630f02e Correct steam usage calculation

See more code changes